When doing game-design I lately think more about "how should the player loose" instead of "how should the player win the game". This question get a much better focus on game-design decisions for me.

Martin Wisniowski - Nodepond
Martin Wisniowski - Nodepond

Written by Martin Wisniowski - Nodepond

Media-Artist, Game-Designer, Software-Dev with background in Urban Planning. Follow my atomic-newsletter about nerdstuff: https://nodepond.beehiiv.com

Responses (1)